
What solved my problem? I have no idea. I am not even risking writing anything useful in the blog today (hence this banal entry) but it is enough for me. I resist writing anything Nocte related (curses! I still need to change that name) but I shall attempt to share a few things that I have been thinking about lately.
I do not read many roleplaying forums anymore, I found they are just not worth the effort of sorting through the flame wars and useless edition warring in order to get to the good stuff (of which I admit there is plenty), but not even I have missed the controversy of the past few weeks regarding the allegedly sexist D&D consultants. I do not wish to weigh into the debate in particular, but one thing did strike me. Although I consider myself non-sexist and take action to regress the sometimes mysoginistic problems in my industry I could not boycott or even decry the employment of such people (even if they were found to be “guilty”). I listen to Wagner, I still watch Mad Max, I enjoyed Ender’s Game. For me, Art surpasses the disgressions of their creators and so D&D transcends its creators, consultants and even bloggers.
The second thing I wish to share is a brilliant post on how to be creative over at Goblin Punch.
Lastly, I wanted to outline what should be coming up on this blog over the next few weeks. These are topics I have a few paragraphs or a bunch of ideas for, that I will be writing about in no particular order:
- Small (and Medium) Gods – More information on various gods and religions of the city
- A timeline outlining a basic history of the nobles and guilds of Nocte
- Trade goods
- The seafaring orcs
- The Great Goblin empire
- The Guild of Engineers
- The various merchant guilds
Hopefully there is something in that it that piques your interest. Unfortunately you will have to wait until next week for the next entry.
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